ABOUT ME
My name is Gabriel Fragas, I’m Brazilian, born in Santa Catarina in 1993. I’ve been passionate about video games since my childhood and I love sports and competition in general.
I’ve been working as a programmer and developer since 2012, creating games with Unity and C#.
I’m proficient in C# and familiar with best practices, design patterns, and object-oriented programming fundamentals. I also have some experience with JavaScript, Java, PHP, and SQL.
Unity is the engine I have the most experience with — I’ve worked with many of its built-in packages and modules. I’m capable of handling all parts of a project: visual and audio effects, particles, animation, materials, shaders, UI, networking, databases, physics, game mechanics, and I’m always learning the newest features in the latest releases.
I’ve worked on both educational and entertainment games across various platforms, including mobile, desktop, and consoles. I also have experience with augmented reality and virtual reality games. Most of the games in my portfolio were developed by me from start to finish.
Some of the games I’ve worked on haven’t been added here yet — I’m updating them gradually.



